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During races, each player accumulates points for their finishing position. Two teams (Alpha & Omega) can put themselves head to head either publicly or private. Multiplayer also offers "Team Racing" mode.
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Here, every player is given a random car and thrown into a random series of courses with a standard ruleset.
A match type called "World Tour" is essentially a quick play option for players who want to jump into a match. In a custom game, options can be set before each match that determine the layout of power-ups, car classes, number of laps, and the track to race. The game can be played with up to four players in split screen, and the game can be taken online for a maximum of 20 players over the internet, or over LAN in the PC, Xbox 360, and PlayStation 3 versions. The "double tap" feature was not present in the free multiplayer demo offered on X-box live for the game. The video was removed on or near the release of the game and little, if any, mention of the feature, seems to have been made again. The feature, called "double tap", was meant to allow a player to combine several powerups of the same type for a more powerful effect, by double tapping the special power use button. At the final boss challenge, all the bosses meet together for a final race.Ī trailer and tip video for purchase and download on Xbox-live mentioned a feature in the game that never made it to the final game. Khan's titanium shield), and customized cars.
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During the career mode, each challenge features a final boss, which, once defeated will yield access to their specific mods (mods being upgrades that provide enhanced functionality to a standard powerup e.g. shooting another car with a certain weapon, or performing a long drift), which will reward the player with a fan points boost. Driving through these will trigger short challenges (e.g. Also, during the career, players will encounter fan icons along the tracks. These points help the player progress through the career, purchase more cars and parts and earn more fans for the user base. As the player reaches the podium in races, performs stunts and uses power-ups in certain ways, they will gain 'fan points'.
Depending on the character(s) the player races against or tags along with in team races, they will have their own racing styles, power-up setups, match types, locales and cars.
Albeit simplified, the tracks are also based on real-world environments, such as the Los Angeles river canals and several parts of London. Some special car models have been designed by Bizarre Creations themselves.
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In Blur's career mode, the player will encounter numerous characters and many licensed cars ranging from Dodge Vipers to Lotus Exiges to Ford Transit and vans fitted with F1 engines, all of which have full damage modeling and separate traits such as Acceleration, Speed, Drift, Grip and Stability. Blur was the penultimate game developed by Bizarre Creations before they were shut down by Activision on February 18, 2011. The game features a racing style that incorporates real world cars and locales with arcade style handling and vehicular combat. It was developed by Bizarre Creations and published by Activision in North America and Europe. Blur (stylized as blur) is an arcade racing video game released on May 2010 for Microsoft Windows, PlayStation 3 and Xbox 360.